Prior to today I had two different experiences of driving simulators. The first is the most obvious, games such as Gran Turismo and Forza Motorsport are often referred to as driving simulators but are still somewhat arcade-like. The other was at a race team HQ, a simulator they use to allow their drivers to get used to track layouts and hone their lap times. Until today, the latter was the closest I have got to real driving without actually stepping foot into a real car.
I must admit I had preconceived ideas about what Ansible Motion’s Simulators were used for. I assumed they were simply a more advanced version of the simulator for vehicle development I drove last year. As it turns out, I was quite wrong.
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